MTG Singles - All Products

  • Non Foil is $0.50
    Foil is $0.50
Aim High [Battlebond]
$0.50
Set: Battlebond Type: Instant Rarity: Uncommon Cost: {1}{G} Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) "A slayer gets by on wits and reflexes." —Higa, slayer-captain of Gatstaf
  • Non Foil is $0.50
    Foil is $0.50
Angel of Retribution [Battlebond]
$0.50
Set: Battlebond Type: Creature — Angel Rarity: Uncommon Cost: {6}{W} Flying, first strike Bitter vengeance never glowed so bright nor sang so sweet.
  • Non Foil is $1.00
    Foil is $2.00
Angelic Chorus [Battlebond]
$1.00
Set: Battlebond Type: Enchantment Rarity: Rare Cost: {3}{W}{W} Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. The harmony of the glorious is a dirge to the wicked.
  • Non Foil is $0.30
    Foil is $0.40
Angelic Gift [Battlebond]
$0.30
Set: Battlebond Type: Enchantment — Aura Rarity: Common Cost: {1}{W}
  • Non Foil is $1.00
    Foil is $1.00
Apocalypse Hydra [Battlebond]
$1.00
Set: Battlebond Type: Creature — Hydra Rarity: Rare Cost: {X}{R}{G}
  • Non Foil is $4.50
    Foil is $70.00
Arcane Artisan [Battlebond]
$4.50
Set: Battlebond Type: Creature — Human Wizard Rarity: Mythic Cost: {2}{U}
  • Non Foil is $14.00
    Foil is $38.00
Archfiend of Despair [Battlebond]
$14.00
Set: Battlebond Type: Creature — Demon Rarity: Mythic Cost: {6}{B}{B}
  • Non Foil is $1.00
    Foil is $13.00
Archon of Valor's Reach [Battlebond]
$1.00
Set: Battlebond Type: Creature — Archon Rarity: Rare Cost: {4}{W}{G}
  • Non Foil is $11.00
    Foil is $65.00
Arena Rector [Battlebond]
$11.00
Set: Battlebond Type: Creature — Human Cleric Rarity: Mythic Cost: {3}{W} When Arena Rector dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library. "I see something special in you—a bright ember that yearns to dance among the stars."
  • Non Foil is $0.50
    Foil is $0.50
Assassin's Strike [Battlebond]
$0.50
Set: Battlebond Type: Sorcery Rarity: Uncommon Cost: {4}{B}{B} Destroy target creature. Its controller discards a card. When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.
  • Non Foil is $0.30
    Foil is $0.40
Assassinate [Battlebond]
$0.30
Set: Battlebond Type: Sorcery Rarity: Common Cost: {2}{B} Destroy target tapped creature. "This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed." —Yurin, royal assassin
  • Non Foil is $0.30
    Foil is $0.40
Auger Spree [Battlebond]
$0.30
Set: Battlebond Type: Instant Rarity: Common Cost: {1}{B}{R} Target creature gets +4/-4 until end of turn. "Finally, a weapon the Boros can't confiscate!" —Juri, proprietor of the Juri Revue
  • Non Foil is $0.30
    Foil is $0.40
Aurora Champion [Battlebond]
$0.30
Set: Battlebond Type: Creature — Elf Warrior Rarity: Common Cost: {2}{W} Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd.
  • Non Foil is $0.30
    Foil is $0.40
Azra Bladeseeker [Battlebond]
$0.30
Set: Battlebond Type: Creature — Azra Warrior Rarity: Common Cost: {2}{R} When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. "Never get too attached to a weapon. You must allow a better one to find its way to you."
  • Non Foil is $0.50
    Foil is $3.00
Azra Oddsmaker [Battlebond]
$0.50
Set: Battlebond Type: Creature — Azra Warrior Rarity: Uncommon Cost: {1}{B}{R} At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards. "I never give odds on my own fights. Unless, of course, you want to bet against me . . ."
  • Non Foil is $0.30
    Foil is $0.40
Bathe in Dragonfire [Battlebond]
$0.30
Set: Battlebond Type: Sorcery Rarity: Common Cost: {2}{R} Bathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir.
  • Non Foil is $0.50
    Foil is $1.00
Battle Mastery [Battlebond]
$0.50
Set: Battlebond Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) "There is elegance in all the Ojutai do—even their killing." —Kirada, Silumgar enforcer
  • Non Foil is $0.30
    Foil is $0.40
Battle Rampart [Battlebond]
$0.30
Set: Battlebond Type: Creature — Wall Rarity: Common Cost: {2}{R} Defender {T}: Target creature gains haste until end of turn. "I will build no sanctuaries. The safety you seek can be won only by the sword." —Yannash, outpost builder
  • Non Foil is $0.50
    Foil is $0.50
Battle-Rattle Shaman [Battlebond]
$0.50
Set: Battlebond Type: Creature — Goblin Shaman Rarity: Uncommon Cost: {3}{R} At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
  • Non Foil is $1.50
    Foil is $7.00
Beast Within [Battlebond]
$1.50
Set: Battlebond Type: Instant Rarity: Uncommon Cost: {2}{G} Destroy target permanent. Its controller creates a 3/3 green Beast creature token. "Monsters dwell in every heart. We only think civilization tames them." ―Euphemia, Nexus watcher
  • Non Foil is $0.30
    Foil is $0.40
Benthic Giant [Battlebond]
$0.30
Set: Battlebond Type: Creature — Giant Rarity: Common Cost: {5}{U} Hexproof (This creature can't be the target of spells or abilities your opponents control.) "Some fates you can see coming for you, plain as day, and there's nothing you can do about them." —Callaphe the mariner
  • Non Foil is $0.50
    Foil is $0.50
Blaring Captain [Battlebond]
$0.50
Set: Battlebond Type: Creature — Azra Warrior Rarity: Uncommon Cost: {3}{B}
  • Non Foil is $0.50
    Foil is $0.50
Blaring Recruiter [Battlebond]
$0.50
Set: Battlebond Type: Creature — Elf Warrior Rarity: Uncommon Cost: {3}{W}
  • Non Foil is $0.50
    Foil is $0.50
Blaze [Battlebond]
$0.50
Set: Battlebond Type: Sorcery Rarity: Uncommon Cost: {X}{R} Blaze deals X damage to any target. Fire never dies alone.
  • Non Foil is $0.50
    Foil is $0.50
Blood Feud [Battlebond]
$0.50
Set: Battlebond Type: Sorcery Rarity: Uncommon Cost: {4}{R}{R} Target creature fights another target creature. (Each deals damage equal to its power to the other.) Succession is a matter of blood, and by blood it is often decided.
  • Non Foil is $0.30
    Foil is $0.40
Bloodborn Scoundrels [Battlebond]
$0.30
Set: Battlebond Type: Creature — Vampire Rogue Rarity: Common Cost: {5}{B} Assist (Another player can pay up to {5} of this spell's cost.) When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life. The ring plays host to some combatants that the spectators love to hate.
  • Non Foil is $0.50
    Foil is $0.50
Boldwyr Intimidator [Battlebond]
$0.50
Set: Battlebond Type: Creature — Giant Warrior Rarity: Uncommon Cost: {5}{R}{R} Cowards can't block Warriors. {R}: Target creature becomes a Coward until end of turn. {2}{R}: Target creature becomes a Warrior until end of turn. "Now everyone knows what you are."
  • Non Foil is $1.50
    Foil is $8.00
Bonus Round [Battlebond]
$1.50
Set: Battlebond Type: Sorcery Rarity: Rare Cost: {1}{R}{R} Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy. When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations.
  • Non Foil is $0.30
    Foil is $0.40
Borderland Marauder [Battlebond]
$0.30
Set: Battlebond Type: Creature — Human Warrior Rarity: Common Cost: {1}{R} Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.
  • Non Foil is $8.00
    Foil is $28.00
Bountiful Promenade [Battlebond]
$8.00
Set: Battlebond Type: Land Rarity: Rare Cost: Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}. No pilgrimage to Valor's Reach is complete without a stroll through its celebrated shopping district.
  • Non Foil is $11.00
    Foil is $33.00
Bramble Sovereign [Battlebond]
$11.00
Set: Battlebond Type: Creature — Dryad Rarity: Mythic Cost: {2}{G}{G} Whenever another nontoken creature enters the battlefield, you may pay {1}{G}. If you do, that creature's controller creates a token that's a copy of that creature. "Within this grove, you belong to me."
  • Non Foil is $4.00
    Foil is $70.00
Brightling [Battlebond]
$4.00
Set: Battlebond Type: Creature — Shapeshifter Rarity: Mythic Cost: {1}{W}{W}
  • Non Foil is $0.50
    Foil is $0.50
Bring Down [Battlebond]
$0.50
Set: Battlebond Type: Sorcery Rarity: Uncommon Cost: {3}{W} Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater. "Big, wicked, and not too smart. Poor thing never stood a chance against us, dear." —Regna, to Krav
  • Non Foil is $0.30
    Foil is $0.40
Bull-Rush Bruiser [Battlebond]
$0.30
Set: Battlebond Type: Creature — Minotaur Warrior Rarity: Common Cost: {3}{R} Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn. There will always be a spot at Valor's Reach for headlong violence.
  • Non Foil is $0.30
    Foil is $0.40
Call to Heel [Battlebond]
$0.30
Set: Battlebond Type: Instant Rarity: Common Cost: {1}{U} Return target creature to its owner's hand. Its controller draws a card. On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.
  • Non Foil is $0.30
    Foil is $0.40
Canopy Spider [Battlebond]
$0.30
Set: Battlebond Type: Creature — Spider Rarity: Common Cost: {1}{G} Reach (This creature can block creatures with flying.) It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.