MTG Singles - All Products

  • Non Foil is $1.90
Aeolipile [Fallen Empires]
$1.90
Set: Fallen Empires Type: Artifact Rarity: Rare Cost: {2} {1}, {T}, Sacrifice Aeolipile: Aeolipile deals 2 damage to target creature or player. "Although fragile, the Aeolipile could be quite destructive." —Sarpadian Empires, vol. I
  • Non Foil is $0.30
Armor Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. "Except for a bare spot at the base of their skulls, Armor Thrulls bear interlocking plates and spikes with the strength of steel. Their design is almost artistic." —Endrek Sahr, "Thrulls"
  • Non Foil is $0.30
Armor Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. Occasionally, an ally balked at wearing a dead Thrull as armor. The priests' whips, however, were usually enough to encourage a more practical outlook.
  • Non Foil is $0.30
Armor Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. "They gave their lives to strengthen the Order's armies, until they declined this honor in favor of joining the Thrull Rebellion." —Jherana Rure, Counter-Insurgency Commander
  • Non Foil is $0.20
Armor Thrull [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {2}{B} {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. "The worst thing about being a mercenary for the Ebon Hand is having to wear a dead Thrull." —Ivra Jursdotter
  • Non Foil is $1.00
Balm of Restoration [Fallen Empires]
$1.00
Set: Fallen Empires Type: Artifact Rarity: Rare Cost: {2} {1}, {T}, Sacrifice Balm of Restoration: Choose one — • You gain 2 life. • Prevent the next 2 damage that would be dealt to target creature or player this turn. "Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable." —Sarpadian Empires, vol. I
  • Non Foil is $0.30
Basal Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {B}{B} {T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results. —Sarpadian Empires, vol. II
  • Non Foil is $0.30
Basal Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {B}{B} {T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. "To create the first Thrulls, I only introduced alchemic elements into the Order's necromancy; Tourach's principles remained unchanged." —Endrek Sahr, Master Breeder
  • Non Foil is $0.30
Basal Thrull [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {B}{B} {T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. "Above all, a well crafted Thrull should be hideous—blasted of countenance and twisted of limb—to inspire fear and revulsion." —Endrek Sahr, Master Breeder
  • Non Foil is $0.20
Basal Thrull [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Thrull Rarity: Common Cost: {B}{B} {T}, Sacrifice Basal Thrull: Add {B}{B} to your mana pool. Although my later designs were much more sophisticated, Basal Thrulls were no less a success." —Endrek Sahr, "Thrulls"
  • Non Foil is $1.00
Bottomless Vault [Fallen Empires]
$1.00
Set: Fallen Empires Type: Land Rarity: Rare Cost:
  • Non Foil is $0.30
Brassclaw Orcs [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Brassclaw Orcs can't block creatures with power 2 or greater. "The large brass claws worn by some Sarpadian Orc tribes were among the least feared weapons ever known." —Sarpadian Empires, vol. IV
  • Non Foil is $0.30
Brassclaw Orcs [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Brassclaw Orcs can't block creatures with power 2 or greater. "A whole skin is worth a thousand victories." —Orcish Veteran of the Battle of Montford
  • Non Foil is $0.30
Brassclaw Orcs [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Brassclaw Orcs can't block creatures with power 2 or greater. "Brassclaws were typical Orcs—quick to laud their own prowess in battle, quick to jeer at their opponents, and quicker still to run away when things started to look slightly dangerous." —Sarpadian Empires, vol. IV
  • Non Foil is $0.30
Brassclaw Orcs [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Orc Rarity: Common Cost: {2}{R} Brassclaw Orcs can't block creatures with power 2 or greater. "The Brassclaws delighted in lightning raids on Icatian and Dwarven towns; an unprepared enemy is easier to defeat." —Sarpadian Empires, vol. IV
  • Non Foil is $0.50
Breeding Pit [Fallen Empires]
$0.50
Set: Fallen Empires Type: Enchantment Rarity: Uncommon Cost: {3}{B} At the beginning of your upkeep, sacrifice Breeding Pit unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token. The Thrulls bred at a terrifying pace. In the end, they overwhelmed the Order of the Ebon Hand.
  • Non Foil is $0.30
Combat Medic [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. "We'd no sooner knock 'em back on their heels than that accursed sawbones would show up and patch 'em back together again." —Ivra Jursdotter
  • Non Foil is $0.20
Combat Medic [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. "Time enough to become a Medic once you're hurt too badly to fight. For now, Icatia needs your strength more than your compassion." —Lydia Wynforth, Mayor of Trokair
  • Non Foil is $0.20
Combat Medic [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. "Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own." —Sarpadian Empires, vol. VI
  • Non Foil is $0.20
Combat Medic [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} {1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn. "Without Combat Medics, Icatia would probably not have withstood the forces of chaos as long as it did." —Sarpadian Empires, vol. VI
  • Non Foil is $1.00
Conch Horn [Fallen Empires]
$1.00
Set: Fallen Empires Type: Artifact Rarity: Rare Cost: {2} {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. Even the most skilled of modern mages only partially understand the Conch Horn's awesome powers.
  • Non Foil is $0.50
Deep Spawn [Fallen Empires]
$0.50
Set: Fallen Empires Type: Creature — Homarid Rarity: Uncommon Cost: {5}{U}{U}{U}
  • Non Foil is $0.20
Delif's Cone [Fallen Empires]
$0.20
Set: Fallen Empires Type: Artifact Rarity: Common Cost: {0} {T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn. "Where is it written that beasts must cause pain?" —Delif, Ponderings
  • Non Foil is $1.00
Delif's Cube [Fallen Empires]
$1.00
Set: Fallen Empires Type: Artifact Rarity: Rare Cost: {1}
  • Non Foil is $1.00
Derelor [Fallen Empires]
$1.00
Set: Fallen Empires Type: Creature — Thrull Rarity: Rare Cost: {3}{B} Black spells you cast cost {B} more to cast. "Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result." —From the execution order for Endrek Sahr, Master Breeder
  • Non Foil is $1.00
Draconian Cylix [Fallen Empires]
$1.00
Set: Fallen Empires Type: Artifact Rarity: Rare Cost: {3} {2}, {T}, Discard a card at random: Regenerate target creature. "There is no gain without sacrifice." —Icatian proverb
  • Non Foil is $1.00
Dwarven Armorer [Fallen Empires]
$1.00
Set: Fallen Empires Type: Creature — Dwarf Rarity: Rare Cost: {R} {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. "The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys." —Sarpadian Empires, vol. IV
  • Non Foil is $0.50
Dwarven Catapult [Fallen Empires]
$0.50
Set: Fallen Empires Type: Instant Rarity: Uncommon Cost: {X}{R} Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls. "Often greatly outnumbered in battle, Dwarves relied on catapults as one means of damaging a large army." —Sarpadian Empires, vol. IV
  • Non Foil is $1.00
Dwarven Hold [Fallen Empires]
$1.00
Set: Fallen Empires Type: Land Rarity: Rare Cost:
  • Non Foil is $0.50
Dwarven Lieutenant [Fallen Empires]
$0.50
Set: Fallen Empires Type: Creature — Dwarf Soldier Rarity: Uncommon Cost: {R}{R} {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. "Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale." —Sarpadian Empires, vol. IV
  • Non Foil is $0.50
Dwarven Ruins [Fallen Empires]
$0.50
Set: Fallen Empires Type: Land Rarity: Uncommon Cost:
  • Non Foil is $0.20
Dwarven Soldier [Fallen Empires]
$0.20
Set: Fallen Empires Type: Creature — Dwarf Soldier Rarity: Common Cost: {1}{R} Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. "Let no one say we did not fight until the last . . . ." —Headstone fragment from a mass grave found in the Crimson Peaks
  • Non Foil is $0.30
Dwarven Soldier [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Dwarf Soldier Rarity: Common Cost: {1}{R} Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. "Although the Dwarves staunchly defended their walled city-states against the Orcs, their civilization was the first to fall, and its name was sadly lost." —Sarpadian Empires, vol. I
  • Non Foil is $0.30
Dwarven Soldier [Fallen Empires]
$0.30
Set: Fallen Empires Type: Creature — Dwarf Soldier Rarity: Common Cost: {1}{R} Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn. There is a legend among present-day Dwarves that the Dwarves of Sarpadia will one day return to defend Dwarvenkind against a deadly peril.
  • Non Foil is $1.00
Ebon Praetor [Fallen Empires]
$1.00
Set: Fallen Empires Type: Creature — Avatar Praetor Rarity: Rare Cost: {4}{B}{B}
  • Non Foil is $0.50
Ebon Stronghold [Fallen Empires]
$0.50
Set: Fallen Empires Type: Land Rarity: Uncommon Cost: