MTG Singles - All Products

  • Non Foil is $0.50
    Foil is $0.50
Advice from the Fae [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {2/U}{2/U}{2/U}
  • Non Foil is $0.30
    Foil is $0.40
Aethertow [Shadowmoor]
$0.30
Set: Shadowmoor Type: Instant Rarity: Common Cost: {3}{W/U}
  • Non Foil is $0.30
    Foil is $0.40
Aphotic Wisps [Shadowmoor]
$0.30
Set: Shadowmoor Type: Instant Rarity: Common Cost: {B} Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card. Merrows skulk the silty bogs around the Wanderbrine, their very thoughts stained with evil.
  • Non Foil is $0.30
    Foil is $0.40
Apothecary Initiate [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Kithkin Cleric Rarity: Common Cost: {W} Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom.
  • Non Foil is $0.50
    Foil is $0.50
Armored Ascension [Shadowmoor]
$0.50
Set: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {3}{W} Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. "Why enchant feathers to make them sturdy when we can enchant shields to make them fly?" —Braenna, cobblesmith
  • Non Foil is $0.30
    Foil is $0.40
Ashenmoor Cohort [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Common Cost: {5}{B} Ashenmoor Cohort gets +1/+1 as long as you control another black creature. "None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes." —Illulia of Nighthearth
  • Non Foil is $0.50
    Foil is $0.50
Ashenmoor Gouger [Shadowmoor]
$0.50
Set: Shadowmoor Type: Creature — Elemental Warrior Rarity: Uncommon Cost: {B/R}{B/R}{B/R} Ashenmoor Gouger can't block. After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war.
  • Non Foil is $6.00
    Foil is $10.00
Ashenmoor Liege [Shadowmoor]
$6.00
Set: Shadowmoor Type: Creature — Elemental Knight Rarity: Rare Cost: {1}{B/R}{B/R}{B/R} Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.
  • Non Foil is $1.00
    Foil is $6.00
Augury Adept [Shadowmoor]
$1.00
Set: Shadowmoor Type: Creature — Kithkin Wizard Rarity: Rare Cost: {1}{W/U}{W/U} Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. Moonstones grant limited foresight but unlimited advantages.
  • Non Foil is $0.30
    Foil is $0.80
Ballynock Cohort [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Kithkin Soldier Rarity: Common Cost: {2}{W} First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. A kithkin's worst enemy is solitude.
  • Non Foil is $0.30
    Foil is $0.40
Barkshell Blessing [Shadowmoor]
$0.30
Set: Shadowmoor Type: Instant Rarity: Common Cost: {G/W}
  • Non Foil is $0.30
    Foil is $0.40
Barrenton Cragtreads [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Kithkin Scout Rarity: Common Cost: {2}{W/U}{W/U} Barrenton Cragtreads can't be blocked by red creatures. "Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."
  • Non Foil is $0.30
    Foil is $0.40
Barrenton Medic [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Kithkin Cleric Rarity: Common Cost: {4}{W} {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. His dreams are filled with noxious powders and clinking vials.
  • Non Foil is $6.00
    Foil is $8.00
Beseech the Queen [Shadowmoor]
$6.00
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {2/B}{2/B}{2/B} ({2/B} can be paid with any two mana or with {B}. This card's converted mana cost is 6.) Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library. Those who hear her go mad with inspiration.
  • Non Foil is $0.50
    Foil is $0.50
Biting Tether [Shadowmoor]
$0.50
Set: Shadowmoor Type: Enchantment — Aura Rarity: Uncommon Cost: {4}{U} Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. A chain of lies as strong as steel.
  • Non Foil is $0.30
    Foil is $1.00
Blazethorn Scarecrow [Shadowmoor]
$0.30
Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {5}
  • Non Foil is $0.30
    Foil is $1.00
Blight Sickle [Shadowmoor]
$0.30
Set: Shadowmoor Type: Artifact — Equipment Rarity: Common Cost: {2} Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) Equip {2} Its scars cut deeper than its blade.
  • Non Foil is $0.30
    Foil is $0.40
Blistering Dieflyn [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Imp Rarity: Common Cost: {3}{R} Flying {B/R}: Blistering Dieflyn gets +1/+0 until end of turn. Any kithkin smith would love to catch a dieflyn for her kiln, relieving her of ever having to gather fuel again.
  • Non Foil is $1.80
    Foil is $5.00
Bloodmark Mentor [Shadowmoor]
$1.80
Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {1}{R} Red creatures you control have first strike. Boggarts divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat.
  • Non Foil is $0.30
    Foil is $0.40
Bloodshed Fever [Shadowmoor]
$0.30
Set: Shadowmoor Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creature Enchanted creature attacks each combat if able. Cinder mages enjoy seeing their victims in the throes of bloodlust—and seeing the regret that inevitably follows.
  • Non Foil is $3.00
    Foil is $8.00
Blowfly Infestation [Shadowmoor]
$3.00
Set: Shadowmoor Type: Enchantment Rarity: Uncommon Cost: {2}{B} Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature. When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name.
  • Non Foil is $5.50
    Foil is $15.00
Boartusk Liege [Shadowmoor]
$5.50
Set: Shadowmoor Type: Creature — Goblin Knight Rarity: Rare Cost: {1}{R/G}{R/G}{R/G} Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. The boar leads its rider to victory in battle, but it doesn't know how close it is to becoming the victory feast.
  • Non Foil is $0.30
    Foil is $0.40
Boggart Arsonists [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Goblin Rogue Rarity: Common Cost: {2}{R} Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) {2}{R}, Sacrifice Boggart Arsonists: Destroy target Scarecrow or Plains. The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.
  • Non Foil is $0.60
    Foil is $2.50
Boggart Ram-Gang [Shadowmoor]
$0.60
Set: Shadowmoor Type: Creature — Goblin Warrior Rarity: Uncommon Cost: {R/G}{R/G}{R/G} Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) "We're going to need a bigger gate." —Bowen, Barrenton guardcaptain
  • Non Foil is $10.00
    Foil is $15.00
Boon Reflection [Shadowmoor]
$10.00
Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {4}{W} If you would gain life, you gain twice that much life instead. Kithkin healers chant the clan songs of both their parents over the broth to double its curative effect.
  • Non Foil is $0.30
    Foil is $1.00
Briarberry Cohort [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Faerie Soldier Rarity: Common Cost: {1}{U} Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. A clique can cause far more mischief than one faerie on its own.
  • Non Foil is $0.30
    Foil is $0.40
Burn Trail [Shadowmoor]
$0.30
Set: Shadowmoor Type: Sorcery Rarity: Common Cost: {3}{R}
  • Non Foil is $3.00
    Foil is $13.00
Cauldron of Souls [Shadowmoor]
$3.00
Set: Shadowmoor Type: Artifact Rarity: Rare Cost: {5}
  • Non Foil is $2.30
    Foil is $3.50
Cemetery Puca [Shadowmoor]
$2.30
Set: Shadowmoor Type: Creature — Shapeshifter Rarity: Rare Cost: {1}{U/B}{U/B} Whenever a creature dies, you may pay {1}. If you do, Cemetery Puca becomes a copy of that creature and gains this ability. "'Tis a strange creature indeed that chooses the vanquished over the victor." —Awylla, elvish safewright
  • Non Foil is $0.50
    Foil is $3.00
Cerulean Wisps [Shadowmoor]
$0.50
Set: Shadowmoor Type: Instant Rarity: Common Cost: {U} Target creature becomes blue until end of turn. Untap that creature. Draw a card. "If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies." —Kithkin superstition
  • Non Foil is $0.30
    Foil is $1.00
Chainbreaker [Shadowmoor]
$0.30
Set: Shadowmoor Type: Artifact Creature — Scarecrow Rarity: Common Cost: {2} Chainbreaker enters the battlefield with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature. Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.
  • Non Foil is $0.30
    Foil is $1.00
Cinderbones [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Elemental Skeleton Rarity: Common Cost: {2}{B} Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{B}: Regenerate Cinderbones. Not all coals lie quietly in their beds of cold ash.
  • Non Foil is $0.30
    Foil is $1.50
Cinderhaze Wretch [Shadowmoor]
$0.30
Set: Shadowmoor Type: Creature — Elemental Shaman Rarity: Common Cost: {4}{B} {T}: Target player discards a card. Activate this ability only during your turn. Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch. Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.
  • Non Foil is $0.30
    Foil is $0.40
Consign to Dream [Shadowmoor]
$0.30
Set: Shadowmoor Type: Instant Rarity: Common Cost: {2}{U} Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. "Dreams are fleeting. Reality even more so." —Oona, queen of the fae
  • Non Foil is $2.50
    Foil is $4.00
Corrosive Mentor [Shadowmoor]
$2.50
Set: Shadowmoor Type: Creature — Elemental Rogue Rarity: Uncommon Cost: {2}{B} Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Guttering cinders stoke their dying flames by snuffing out the lights of others.
  • Non Foil is $0.50
    Foil is $1.00
Corrupt [Shadowmoor]
$0.50
Set: Shadowmoor Type: Sorcery Rarity: Uncommon Cost: {5}{B} Corrupt deals damage to target creature or player equal to the number of Swamps you control. You gain life equal to the damage dealt this way. There are things beneath the murk for whom the bog is a stew, a thin broth in need of meat.